Hello! I'm Faizan, my pronouns are he/him. I am a dedicated and passionate Virtual Technology and Design major at the University of Idaho. My journey in the dynamic world of digital creativity began in the vibrant city of Dhaka, Bangladesh, and has brought me all the way to the heart of the American tech industry.
As a burgeoning professional in this field, I've sharpened my skills in graphic design, 3D modeling, and animation. My education has not only equipped me with technical proficiency but also a keen eye for design aesthetics and a deep understanding of digital storytelling. These skills come together to create engaging, innovative, and impactful designs that breathe life into various digital mediums.
Currently, I'm seeking opportunities to apply my expertise in a practical setting, be it a challenging job or an enriching internship. My goal is to contribute to projects that push the boundaries of digital design and animation, while continuously evolving my skillset.
As an international student, I bring a unique perspective to the table, blending the rich cultural influences of Bangladesh with cutting-edge Western design trends. This fusion allows me to approach projects with a fresh and diverse viewpoint, making me a valuable asset to any creative team.
I'm eager to connect with professionals in the field and explore opportunities where my skills can shine. If you're looking for someone who is not just technically proficient but also culturally diverse and creatively versatile, let's get in touch. You can reach me at faizan.safir@gmail.com or connect with me on LinkedIn.
GPA 3.61
Expected Graduation December 2026
Built Spectra, a Unity-based XR digital twin viewer, enabling engineers to explore high-fidelity system models in VR and improving research visualization efficiency by 40%.
Partnered with INL’s Scientific Visualization and Autonomous Engineering teams to integrate complex datasets into immersive 3D environments, reducing analysis time by 30% for researchers.
Delivered interactive lessons on Virtual Technology and Design to a class of 22 students, resulting in a 20% increase in student engagement and participation as measured by attendance and feedback scores.
Delivered immersive 3D modeling workshops using Blender, engaging over 20 high school students and enhancing their design skills, resulting in a 40% increase in participant satisfaction scores compared to previous years
Instructed the students on how to use 3D Modelling in Blender Animation in Unreal Engine Motion Capture SONY Mocopi
Collaborated with cross-functional teams at Micron to integrate real-time feedback mechanisms within the VR platform, leading to a significant reduction in training time.
Conducted comprehensive research for NASA’s Artemis project, including developing a virtual simulation of a potential rocket launch with a very high accuracy.
Executed the segmentation of hundreds of 2D scanned electron microscopy (SEM) images using Meta’s Segment Anything Model (SAM), successfully transforming them into intricate 3D meshes using Houdini that enhanced visualization accuracy by 40%, leading to improved data interpretation for the research team.
Developed and launched a user-friendly interface for BenwahLatahUpwardBound.com, resulting in over 90% increase in user engagement and enhancing the overall visitor experience with an average session duration of 5 minutes
Curated and scheduled daily posts across various social media channels, fostering a consistent brand voice that contributed to growing organic reach by 20% and enhancing audience interaction rates by an average of 15%
Tutored Students in College Algebra and Precalculus.
Broke down difficult mathematics problems into easier concepts so that the students could figure out the answers themselves.
Conducted weekly review sessions and one-on-one tutoring for over 30 students.